Ralf Budd, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His black hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To protect his home; and to clean up the streets
Ideals: Disciplined, Gifted. Bonds: Adventurer, Guardian. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 3 (-4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp.
Diggory Colton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears just a white suit. Beneath his clothing is a huge mess of scar tissue. He has chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Slave, Mentor. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Giant, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gerard Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. His hair is blonde and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Ralf Yardley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Architect uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. His violet eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and to be a ruler again
Ideals: Professionalism, Entrepeneur. Bonds: Job, Attractive. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. Onyx (50 gp). Deep green spinel (110 gp). Lapis lazuli (10 gp).
Balimaar Conway, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Ugly, Racist, Insane. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Black velvet mask with numerous citrines (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
