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NPC Generator

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Advanced [show]


Henry Stratford, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His eyes are brown and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Mentor, Nature. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Stratford, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and dresses like a well dressed Architect does. His left hand appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Architect soon after.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Justice. Flaws: Selfish. Bonds: Job, Mentor. Occupation: Architect

Voice: American accent

Attributes [hide]

Everard Kenley, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 18 (+4)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Hubert Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He is muscular with a powerful set of arms. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Mundane, Addict. Bonds: Nature, Job, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Everleigh, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3 Acid flasks. 3 Antitoxin.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Religious. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Aldous Clare, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Richie, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bookbinder does. He keeps his long blonde hair kept up in a rat tail. His hazel eyes peer out from beneath his small red hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Job, Enemies. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Ernest Richie, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)9 (-1) 8 (-1)18 (+4)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Red garnet (160 gp). Brown-green garnet (160 gp). Chrysoprase (60 gp). 1 Masterwork manacles. 1 Good lock. 1 Silk rope.


Social Check DCs

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