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NPC Generator

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Advanced [show]


Anthony Budd, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His black hair has been sun bleached extensively. He has gray eyes and a grey hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with his god.

History: He got into the Scribe business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Adventurer, Family. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Anthony Budd, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. Coral (130 gp). 1 Masterwork Musical instrument.


Social Check DCs


Anthony Conway, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are hazel.

Personality: Eccentric and domineering, Anthony will drive conversation. He also has developed a complete distrust of the Carpenter profession.

History: The child of a Carpenter, who enjoyed hunting, Anthony was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Persistence. Bonds: Job, Nature. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Anthony Conway, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Apothecary, Don learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to reunite with his absent father

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Job, Family. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Don Hornsby, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Raymond Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His moppish silver hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Job, Mentor, Military. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Barlow, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Nicholas Hadley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears bulky red painted plate armor. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Nicholas was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Bonds: Enemies, Attractive. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Nicholas Hadley, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs

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