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Advanced [show]


Wymar Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy golden hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the east. He feeds upon the attention of others.

History: He was born in the east. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Wymar Kitchur, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. He has brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal singing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Rich, Family. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Lance Ridley, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Smoky quartz (30 gp). Azurite (6 gp). Chrysoprase (30 gp). Silver pearl (40 gp).


Social Check DCs


Henry Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of whips, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: Henry hails from a village terrorized by dire rats. A freak accident while working with his Mortician father left him crippled. He left for the east, certain he would find work there.

Motivation: A deep hatred of dire rats; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Enemies, Immigrant. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Stafford, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Zircon (30 gp). 4 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Anselm Wheatley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Wheatley, Male Human Sorcerer 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Adventurer, Military, Job. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Bertram Blackwood, Male Human Paladin 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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