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Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a custom-built plate barding that's adorned with red lining and desert motifs. He is tall, broad shouldered and powerfully built. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Tim was born with his father's beautiful face. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Tim Blythe, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Simple lock. 1 Silk rope.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Adventurer, Military. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Theodoric Rodney, Male Human Cleric 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 4000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (3000 gp).


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Flaws: Disease, Selfish, Ugly. Bonds: Rich, Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Anthony Marlee, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 300 gp. 3 Alchemist’s fire. 4 Holy water. 3 Acid flasks.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered sickle and tarnished trident as well. His golden hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting, Justice. Flaws: Sensitive. Bonds: Mentor, Rich. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Trey Washington, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Stealth -1
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.

History: Born in the north his family was never financially stable. Everard was born on a far northern island where he grew up under the tutelage of his father, an expert Healer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Everard Clayton, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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