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Advanced [show]


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Theodoric Emsworth, Male Human Monk 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)7 (-2) 16 (+3)17 (+3)
Skills History +1, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Robert Vance, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Vance, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Reynard Everleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting, Pacifist. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Reynard Everleigh, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Gerard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black armored body suit, with a simple brown line shooting up and back down. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, Gerard has worked very hard to control his curse. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Military. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Haley, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Hailey, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bounty Hunter. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Bounty Hunter, Arnold learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bounty Hunter like his mother before him.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Justice. Bonds: Job, Attractive, In love. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Arnold Hailey, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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