Hugh Law, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His moppish chestnut hair is in a traditional bowl cut. This brown eyed westerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Attractive, Debt. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp. Rhodochrosite (14 gp). Star ruby (1300 gp). Aquamarine (600 gp). Chalcedony (30 gp). 1 Good lock.
Cory Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His silver hair is heavily combed to the left. He has gleaming, smiling violet eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love
Ideals: Artistic, Optimist. Bonds: Poor, Immigrant, In love, Mentor. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
Cory Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean blue cloak covering his clean studded leather. He has wavy chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Cory wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is a Slaad in disguise. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his old friends.
Ideals: Athletic, Disciplined, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 8000 cp.
Anselm Richie, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Masseuse for hire.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Flaws: Hedonist, Disease, PTSD. Bonds: Job, Family. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2900 sp.
Peter Hayden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur. Flaws: Cynical, Fearful. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Giant, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Tourmaline (150 gp).
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