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NPC Generator

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Advanced [show]


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long chestnut beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Family, Immigrant. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Adelard Fawcett, Male Human Rogue 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +4

Possessions: 2000 gp.


Social Check DCs


William Darby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, black shirt, and green tie. He carries a battered rapier and tarnished crossbow as well. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: William was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He's since become an addict/alcoholic.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Fighting, Disciplined, Logical. Flaws: Addict. Bonds: Family. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

William Darby, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Auran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 400 gp.


Social Check DCs


Norman Read, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear green pants and tee shirts. His chestnut hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Shy, Mundane, Antagonistic. Bonds: Job, In love. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Norman Read, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 18 (+4)8 (-1)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Impeccable, Artistic, Logical. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Bradford, Male Human Expert 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Gold and topaz bottle stopper cork (1100 gp). A small bag of saffron. (50 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. His hair is always cut to a buzz. His violet eyes peer out from beneath his top violet hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor, Rich, Adventurer. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Nibley, Male Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 700 gp. Peridot (20 gp). Golden yellow topaz (1500 gp). Star rose quartz (20 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs

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