Lance Cooper, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy violet pantaloons and a brown scarf. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Disease. Bonds: Nature, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Chrysoprase (50 gp).
Shane Everleigh, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His brown hair is singed and shortened. His green eyes are slightly larger than normal.
Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 50000 cp.
Robert Gresham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. With bright blonde hair and a scraggly beard. His brown eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. Robert was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bookbinder. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge
Flaws: Secretive, Forgetful. Bonds: In love, Immigrant, Guardian, Enemies. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2200 sp.
Robert Kendal, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His chestnut hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
Possessions: 300 gp.
Tim Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: Tim was born in the west. At a young age he loved to build and create. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and expand his business
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. Chrysoberyl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
