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NPC Generator

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Advanced [show]


William Barclay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is heavily combed to the left. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 4 years old his parents immigrated from the south. His childhood dream was to be a Priest, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Ugly, Racist. Bonds: Immigrant, Slave, Job. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

William Barclay, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His hair, while still mostly red, has prominent grey streaks. His eyes are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Family, Rich, Job, Adventurer. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Heward Kelsey, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)11 (+0) 13 (+1)15 (+2)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp. Iolite (70 gp). Violet garnet (500 gp). Rich purple corundum (800 gp). Citrine (70 gp).


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is afraid of women and trembles around them

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter

Ideals: Justice. Flaws: Shy, Insane. Bonds: Family, Job. Occupation: Stableman

Voice: German accent

Attributes [hide]

Anselm Hailey, Male Human Rogue 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Perception +7, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Balimaar Langdon, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is thinning but still full. His eyes are blue and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Balimaar Langdon, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Gerard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a white handlebar mustache and slicked back white hair. This violet eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast plains. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Cynical, Antagonistic. Bonds: Poor, Nature, Slave. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Gerard Compton, Male Human Paladin 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 pp. Violet garnet (300 gp). Lapis lazuli (15 gp). Red-brown spinel (80 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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