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Advanced [show]


Aldous Clifton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His red hair is braided into rings. He has green eyes and a red hat with a grey feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Family, Religious. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Aldous Clifton, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Clayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan top hat and tan clothes. His red hair is drawn into a tight pony tail with a card scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To be a Tailor again; and find a way to reverse the transformation of his brother

Flaws: Secretive. Bonds: Attractive, Immigrant, Family, Job. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Clayden, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Hematite (4 gp). Rock crystal (70 gp).


Social Check DCs


Jocelyn Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered black stockings. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Fearful. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Jocelyn Abram, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Banded agate (16 gp). Tiger eye turquoise (16 gp). Star rose quartz (30 gp).


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long auburn beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich, Military. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Kyle Kirby, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Sydney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered sickle and tarnished spear as well. He sports a flattop hair cut. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 6 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the ruined castle and found the beat up spear and armor he uses now. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Immigrant, Nature. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Lance Sydney, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 18 (+4)13 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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