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Advanced [show]


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Servant. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich eastern family. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He is greedy; and meet up once more with his childhood friend

Bonds: Job, Attractive, Rich, Adventurer. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Miles Wentworth, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)18 (+4) 16 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran, Halfling, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Atterton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white armored body suit, with a simple green line shooting up and back down. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Atterton, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 3 (-4)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a yellow top hat and yellow clothes. His hair is white and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Tanner, but he got bored and became a Merchant. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Job, Family, Military. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

John Ramsey, Male Human Aristocrat 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 7000 sp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Clerebold Hale, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a fancy violet suit. His blonde hair has been sun bleached extensively. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Clerebold was born with his father's beautiful face. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Many orcs want him driven away; and expand his business

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Clerebold Hale, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Insight +1, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Wade, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is renowned for his bright blue suits and hats. With bright red hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Insane, Secretive. Bonds: Rich, Mentor, Family. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Wade, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs

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