Gomory Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is knotted and matted. His eyes are brown and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Gomory was raised in a hard working conservative environment. A freak accident while working with his Junk Dealer mother left him crippled. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
Possessions: 800 gp.
Guy Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. His long silver hair reaches down to his waist. His violet eyes dart from person to person.
Personality: Eccentric and domineering, Guy will drive conversation. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. Red spinel (150 gp). Freshwater pearl (6 gp).
Drogo Hampton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a red shirt with thin brown vertical stripes and green pants. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 5 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.
Motivation: To unite with his sister; and to be a junk dealer again
Flaws: Shy, Racist. Bonds: Immigrant, Job, Family. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 18000 cp.
Drogo Bentley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His blonde hair is heavily combed to the right. His eyes are a pleasant violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Shepherd in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Joker, Artistic, Gifted. Bonds: Slave, Job, Has a crush. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 6 (-2) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 500 gp. Citrine (40 gp). Carnelian (40 gp). Jasper (40 gp). Violet garnet (900 gp).
Frederick Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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