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NPC Generator

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Advanced [show]


Ernest Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple white line shooting up and back down. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: He was born in the north. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Ernest Garfield, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gilbert hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Gilbert began to lead the lost caravan. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Mason

Voice: Whispers

Attributes [hide]

Gilbert Livingstone, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Norman Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: Norman was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Mundane, Addict. Bonds: Attractive, Rich. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Wilberforce, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp. 4 Tanglefoot bags.


Social Check DCs


John Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

John Gentry, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 10 pp. Chrysoberyl (150 gp). Coral (150 gp). Jade (150 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Theodoric Webley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His deerstalker hat is riddled with cuts and holes. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Theodoric Webley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 30 pp.


Social Check DCs

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