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NPC Generator

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Advanced [show]


Rolf Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, yellow cloak. He is an epitome of beauty. He has a small bristly mustache and wavy chestnut hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Family, Nature, Enemies, Job. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Coombs, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Justin Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely black suit with blue socks and a vest with buckled shoes. His tied-back hair is brown. His gray eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Family, Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Cholmondeley, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 4 Alchemist’s fire.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has amber eyes and a green hat with a blue feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Henry studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Henry Barney, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: White pearl (120 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Bertram Copeland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of strength on his torso. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Bertram Copeland, Male Human Paladin 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60 pp.


Social Check DCs


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He keeps his long red hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Patrick Wordsworth, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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