Henry Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Enemies, Nature, Job. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Richard Easton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears a well pressed and immaculate suit (or dress). He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A deep hatred of brigands; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Diggory Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with black socks and a vest with buckled shoes. He is physically well-built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Logical, Artistic. Bonds: Job, Immigrant, Has a crush. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Celestial
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Alex Brady, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male usually wears his yellow robe and has his morningstar always slung over his shoulder. He is tall, broad shouldered and powerfully built. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
Possessions: 1200 gp. A roughly beaten golden orb (80 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Raymond Wesley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head, he is not a threatening figure. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 sp. Jasper (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
