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NPC Generator

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Advanced [show]


Simon Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt, and he perpetually has his pickaxe ready. His red hair is still thick. He is baby faced.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: Born to a Miner, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Simon Hornsby, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs


Everard Pickering, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: He was born in the south. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Everard Pickering, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Kyle Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has moderate length auburn hair. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Rich, In love. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Kyle Kimberley, Male Human Commoner 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful slaver made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Ugly, Fearful. Bonds: Mentor, Job. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Kody Bentham, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a large brown jacket, marred by chocolates. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alexandre's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Insane. Bonds: Military, Poor. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Barlow, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An abacus with copper, silver and gold markers (80 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Everburning torch. 3 Tanglefoot bags. 1 Everburning torch. 1 Thunderstones.


Social Check DCs

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