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Advanced [show]


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His golden hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, In love. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Peter Marlee, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. 1 Full Plate. 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Seamstress and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, In love. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Heward Kitchur, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Red garnet (130 gp). Obsidian (13 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has a very tight haircut. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Flattery will make him almost putty in your hands.

History: Born to a Scribe, his mother struggled to pay the bills. In his 12th year, his parents were killed by a brigands raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Selfish. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Norman Clinton, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear red clothing when he does not wear armor. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerald was born the youngest of three triplets. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a healer and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious, Family. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Warwick, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Red-brown spinel (100 gp). White pearl (100 gp). Smoky quartz (60 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Gilbert Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his flail ready. With a patchy blonde beard and wild blonde hair. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist, Artistic. Bonds: Poor, Military. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Landon, Male Human Warrior 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +2

Possessions: 900 gp. Fire opal (900 gp).


Social Check DCs

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