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Advanced [show]


Alexandre Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with wide-brimmed hat. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Alexandre Kimberley, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Barkeep business at a young age. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Barkeep like his father before him.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Job, Military. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Ernest Darby, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green cloak and cross-gartered black stockings. He wears a deerstalker hat to hide his balding. His fierce brown eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. There was a wharf not far from home where he often wandered off to fish. He struck the Ruler job and began his own company from there.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Job, Immigrant, Nature, Adventurer. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Ralf Addington, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. His amber unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Dilettante mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Disease, Selfish, Insomniac. Bonds: Adventurer. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Bertram Ashton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a brown armored body suit, with a simple blue line shooting up and back down. His clothes are grease stained in places. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are green.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Poor, Immigrant, Military. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Randal Whitby, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Superior lock. 1 Simple lock. 1 Magnifying glass.


Social Check DCs

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