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NPC Generator

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Advanced [show]


Don Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His tied-back hair is black. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 4 years old his parents immigrated from the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Don Wakefield, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a white suit, blue shirt, and brown tie. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a brewer again

Flaws: Hedonist. Bonds: Immigrant, Job, Poor, Nature. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Barclay, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green cloak and cross-gartered tan stockings. He sports a long brown beard, and similarly colored long hair. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Tanner and found it very stressful. He has achieved small success as a Tanner.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Selfish. Bonds: Poor, Job, Adventurer. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Gerard Barney, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. Rose (20 gp). Deep green spinel (100 gp). Golden pearl (100 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Drogo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black pants and tee shirts. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Rich, Attractive. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Hadleigh, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 17 (+3)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Odo Thornton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 5 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Thornton, Male Human Warlock 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 9 (-1)19 (+4)
Skills Deception +7, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1800 gp. Golden pearl (120 gp). Malachite (5 gp). Azurite (5 gp). Eye agate (5 gp).


Social Check DCs

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