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NPC Generator

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Advanced [show]


Conrad Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. With a patchy chestnut beard and wild chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Conrad will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Conrad Staurheim, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Diggory Easton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his flail. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Ideals: Entrepeneur. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Diggory Easton, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 sp.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. His brown hair is matted, messy, and big. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Interpreter business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Interpreter job and began his own company from there.

Motivation: To be a Guard again; and money/treasure

Flaws: Ugly, Terse, Disease. Bonds: Rich, Job. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Clerebold Stanley, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. Golden pearl (60 gp).


Social Check DCs


Bernard Rowley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is greasy and uncared for. His brown eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Bernard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Artistic, Gifted, Athletic. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Bernard Rowley, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries tridents. With bright chestnut hair and a scraggly beard. His eyes are a pleasant violet.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up trident and armor he uses now. He left for the north, certain he would find work there.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature, Has a crush. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Hamilton, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs

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