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Advanced [show]


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Heward studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Miner.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Bonds: Job, Attractive. Occupation: Miner

Voice: American accent

Attributes [hide]

Heward Warwick, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 4000 sp. Obsidian (5 gp). Blue sapphire (1400 gp).


Social Check DCs


Hugh Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Hugh Moreno, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Balimaar Tenley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Merchant. He is tall, broad shouldered and powerfully built. His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Immigrant, In love, Family. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Balimaar Tenley, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. Lapis lazuli (8 gp). Pink pearl (130 gp). Eye agate (8 gp).


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted necromantic powers by his dying sister.

Motivation: A deep hatred of goblins; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job, Enemies. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Balimaar Conway, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his bow. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He was raised by priests from a young age. Like his father and his sister before him, after school he went straight into learning to become a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Adley, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 8 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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