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NPC Generator

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Advanced [show]


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Doctor business at a young age. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Impulsive, Depressed. Bonds: Job, Slave. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Gresham, Male Human Aristocrat 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 18 (+4)9 (-1)
Skills Investigation +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 6000 sp. An abacus with copper, silver and gold markers (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold dragon comb with red garnet eye (800 gp). Old masterpiece painting (500 gp).


Social Check DCs


Gerald Churchill, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries quarterstaffs. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Mentor. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Gerald Churchill, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Read, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a yellow armored body suit, with a simple green line shooting up and back down. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Rich. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Dustin Read, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Dustin Hailey, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. He carries a battered bow and tarnished nunchaku as well. He keeps his auburn hair in a flapper bob. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Bricklayer, who enjoyed hunting, Dustin was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker. Flaws: Terse. Bonds: Nature, Religious. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Dustin Hailey, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Roger Soames, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has styled his golden hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Calm and collected, he is a well trained Jeweler. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Roger Soames, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)13 (+1) 11 (+0)6 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 2 Antitoxin. 2 Smokesticks. 2 Alchemist’s fire.


Social Check DCs

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