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NPC Generator

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Advanced [show]


Peter Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a grey and red handkerchief worn on his right side. He has silver hair. His gray eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Navigator father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Peter Read, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His blonde hair is thinning but still full. This brown eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Barber business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Religious, Family. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Don Beckwith, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large green mantle and cape that has been intricately interwoven into his black robe. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to fit into much smaller and tighter spaces than normal.

History: Kody hails from a village terrorized by brigands. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Kody Windsor, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Everard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Soapmaker business at a young age. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Everard Huckabee, Male Human Wizard 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs


Kyle Addington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His auburn hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Religious, In love. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Kyle Addington, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs

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