Solomon Chatham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His broad hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Ugly. Bonds: Rich, Guardian, Family, Slave. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Large well-done wool tapestry (100 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item.
Simon Barclay, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born blind and as such lacked many opportunities for work. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 30 pp.
Henry Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long white hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Laborer and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Jet (140 gp). White opal (400 gp).
Guy Copeland, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He has brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He also has developed a complete distrust of the Shoemaker profession.
History: He was born to loving parents in a slum to the east. A freak accident while working with his Shoemaker mother left him crippled. He has worked as a Mortician like his mother before him.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Poor, Guardian. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 400 gp. Alexandrite (200 gp). Blue quartz (9 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt.
Everard Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Flaws: Disease. Bonds: Job, Attractive, Adventurer, Has a crush. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Chalcedony (40 gp). Sardonyx (40 gp).
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