Heward Kitchur, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long black beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Optimist, Justice. Flaws: Addict. Bonds: Rich. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Simon Mori, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A gifted student he started as a Doctor, but he got bored and became a Fisher. He has worked as a Fisher like his father before him.
Motivation: Meet up once more with his childhood friend.
Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Guy Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a black shirt with thin pastel vertical stripes and blue pants. He has wavy silver hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He is an amazing painter.
History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Nature, Guardian. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 7000 sp. Lapis lazuli (12 gp). Smoky quartz (40 gp). Alexandrite (1100 gp).
Raymond Badger, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by beers. His chestnut hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raymond was born in the south. At a young age he loved to build and create. Cursed with vampirism at a very young age, Raymond has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and seeks redemption
Ideals: Philantrophist, Persistence. Flaws: Ugly, Selfish, Disease. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
Possessions: 40000 cp.
Everard Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear brown tank tops with blue pants. He has blonde hair. His fierce hazel eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. Red spinel (50 gp).
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