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Rolf Brent, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Brent, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)15 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Obsidian (11 gp).


Social Check DCs


Heward Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports white clothing, slightly heavier than average wear. He is bald on top and has large silver tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: Heward was born in the south. At a young age he loved to build and create. A freak accident while working with his Knight father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Opinionated, Persistence. Flaws: Ugly, Racist, Disease. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Heward Nibley, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Heward Darby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a simple tan robe with blue stripes complete with hood. His brown hair is greasy and uncared for. His blue unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Impulsive, Antagonistic. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Darby, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Alexandrite (1500 gp).


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. His auburn hair, when down, is lengthy. His brown eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: He was raised in a island tribe. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy, Insane. Bonds: Nature, Family. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Hugh Marlee, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Rhodochrosite (5 gp). Obsidian (5 gp).


Social Check DCs


William Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his red hair in a pixie cut. This amber eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Persistence, Gifted. Bonds: Military, Job, Family. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

William Tewksbury, Male Human Monk 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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