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NPC Generator

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Advanced [show]


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports white clothing, slightly heavier than average wear. He is an epitome of beauty. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. A freak accident while working with his Bellfounder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Disease, Secretive. Bonds: Attractive, Religious, Mentor. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Altham, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a lance. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Ideals: Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Theobald Quinton, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)3 (-4) 15 (+2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. White pearl (40 gp). Black opal (900 gp). Emerald (900 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor, and he perpetually has his hammer ready. His silver hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Gomory studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Extrovert, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Stanton, Male Human Warrior 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)6 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp.


Social Check DCs


Raymond Van Es, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Van Es, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Moonstone (70 gp). Eye agate (11 gp).


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Wentworth, Male Human Monk 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)6 (-2) 7 (-2)12 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 130 pp. Silver chalice with lapis lazuli gems (100 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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