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NPC Generator

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Advanced [show]


Manfred Churchill, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His Stetson hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Manfred was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Manfred Churchill, Male Human Druid 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Clerebold Woods, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was granted psionic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Gifted. Flaws: Addict, Depressed. Bonds: Rich, Family. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Clerebold Woods, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 17 (+3)9 (-1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp.


Social Check DCs


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries a battered mace and tarnished axe as well. His auburn hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Professionalism. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Ralf Merton, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Godfrey Snape, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports black clothing, slightly heavier than average wear. He has silver hair. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Snape, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Blacksmith business at a young age. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Bonds: Job, Military, Immigrant, Enemies. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Gerald Dalton, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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