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NPC Generator

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Advanced [show]


Odo Lester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: Gifted from a young age, Odo studied abroad. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Athletic, Philantrophist, Professionalism, Gifted. Flaws: Antagonistic. Occupation: Tailor

Voice: American accent

Attributes [hide]

Odo Lester, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Lapis lazuli (13 gp).


Social Check DCs


Dustin Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: Dustin was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Has a crush, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Kendall, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Crowbar. 1 Magnifying glass.


Social Check DCs


Tim Beverly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a large tan jacket. His black hair is singed and shortened. His gray eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tim was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Laborer again; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Beverly, Male Human Cleric 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. Smoky quartz (60 gp).


Social Check DCs


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears violet leather gloves, a violet jacket, and tight pants. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Hedonist. Bonds: Rich, Job. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Roger Ashley, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. Gold and topaz bottle stopper cork (700 gp). 4 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He is a great chef.

History: The child of a Brewer, who enjoyed hunting, Wymar was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Poor, Nature. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Graeme, Male Human Sorcerer 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)7 (-2)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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