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Advanced [show]


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a brothel owner, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Enemies, Mentor, Adventurer, Family. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Birkenhead, Male Human Expert 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. Silver pearl (130 gp). Deep blue spinel (1300 gp).


Social Check DCs


Hunter Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long silver beard, and similarly colored long hair. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family.

Ideals: Fighting, Philantrophist. Bonds: Family, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Hunter Westcott, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan coat over a yellow low-cut shirt, and a feathered hat upon his head. His golden hair, when down, is lengthy. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: Gunter hails from a village terrorized by brigands. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Cook job and began his own company from there.

Motivation: To be a Junk Dealer again; and further expansion of business

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Enemies, Adventurer. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Gunter Cooper, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Randal Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a ceremonial dagger. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Doctor again; and wants to open a new tavern

Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Randal Haley, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 15 (+2)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue costume with the symbols of luck on his torso. He wears a Stetson hat to cover his moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: William was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

William Hampton, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)6 (-2)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Amber (140 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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