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Advanced [show]


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Drogo studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Performer

Voice: American accent

Attributes [hide]

Drogo Preston, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Theodoric Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, his parents were killed by a goblins raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Many goblins want him driven away.

Ideals: Justice, Gifted. Bonds: Poor, Enemies, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Hayley, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He worked as a nervous Barrister and found it very stressful. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Gresham, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp.


Social Check DCs


John Enfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, tan cloak. His blonde hair is matted, messy, and big. His green eyes peer out from beneath his small tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has set out to sabotage the competition.

Motivation: He wants to get laid; and wants a kiss

Flaws: Ugly, Shy, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

John Enfield, Male Human Adept 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)19 (+4) 9 (-1)18 (+4)
Skills History +7, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Celestial, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Tiger eye turquoise (12 gp). Eye agate (12 gp). Eye agate (12 gp). Blue star sapphire (500 gp). 1 Minor magic item.


Social Check DCs


Henry Northcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, blue, dusty cloak. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Henry was born on a far southern island where he grew up under the tutelage of his mother, an expert Fisher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Has a crush. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Northcott, Male Human Druid 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40 pp.


Social Check DCs

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