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NPC Generator

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Advanced [show]


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and likes to wear ponchos typically of a light green in addition to tight pants. His hair is long and auburn with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His eyes are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Locksmith business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: He is content; and a strong sense of loyalty to human people

Ideals: Optimist, Philantrophist. Flaws: Racist, Mundane. Bonds: Job. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Trym Trowbridge, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)6 (-2) 13 (+1)8 (-1)
Skills Insight +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp. Jade (130 gp). Tourmaline (130 gp). Malachite (14 gp).


Social Check DCs


Roger Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. His white hair is lengthy. He has gleaming, smiling gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Poor, Mentor. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Roger Rutherford, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 18000 cp. Malachite (9 gp).


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. He wears a colorful flower in his red hair. His blue unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Disease, Shy. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Branson, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Banded agate (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair, while still mostly brown, has prominent grey streaks. He has several tiny emerald earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: He got into the Bookbinder business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Sensitive, Selfish. Bonds: Rich, Job. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Don Gresham, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Healer’s kit. 1 Hourglass. 1 Good lock.


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His hair is black, silky, and of moderate length. His amber eyes are passionate and lively.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease, Fearful. Bonds: Slave, Attractive. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Shane Blankley, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)4 (-3) 14 (+2)15 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp.


Social Check DCs

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