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Advanced [show]


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a green suit, yellow shirt, and red tie. His hair is auburn and very short. His eyes are a pleasant green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Fighting. Flaws: Greedy, Lazy, Insane. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Drogo Blakely, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Kinsley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears pastel leather gloves, a pastel jacket, and tight pants. His clothes are grease stained in places. His golden hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he wants to get laid

Ideals: Fighting. Flaws: Emotional. Bonds: Poor, Immigrant, Attractive. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Kinsley, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Richard Garfield, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: He is a Deep Scion in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Richard took refuge in the old dungeon and found the beat up dagger and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He would like to get married and retire; and he's looking for his big break

Flaws: Selfish. Bonds: Adventurer, Nature, Has a crush. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Richard Garfield, Male Human Ranger 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Server does. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Thomas was born with his mother's beautiful face. He worked as a nervous Server and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Bonds: Job, Attractive, Adventurer. Occupation: Server

Voice: Russian accent

Attributes [hide]

Thomas Lindsay, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Roland Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Miller mother left him crippled. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Roland Abram, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 4000 sp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Good lock.


Social Check DCs

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