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NPC Generator

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Advanced [show]


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His auburn hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Joker, Gifted. Bonds: Adventurer. Occupation: Painter

Voice: American accent

Attributes [hide]

Randal Snowdon, Male Human Expert 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large grey jacket. His chestnut hair is knotted and matted. This blue eyed northerner is not easily forgotten.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Debt. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Gunter Bradshaw, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 pp. Brown-green garnet (100 gp). White pearl (100 gp).


Social Check DCs


Miles Read, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He wears his silver hair down. His face is scarred and worn.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: He was born into a rich family. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Miles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Read, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright blonde hair and a scraggly beard. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Opinionated. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Dean Eastoft, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp. Jet (130 gp).


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Gerald Kent, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)5 (-3) 16 (+3)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Rich purple corundum (700 gp). Lapis lazuli (16 gp). Black pearl (700 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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