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NPC Generator

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Advanced [show]


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears an entirely violet suit with blue socks and a vest with buckled shoes. He keeps his long chestnut hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Cumberbatch, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)18 (+4) 6 (-2)17 (+3)
Skills History +7, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Goblin, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: Black pearl (1200 gp).


Social Check DCs


Ernest Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a blue low-cut shirt, and a deerstalker hat upon his head. He is portly but not overly obese. He has wavy black hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted, Justice. Flaws: Impulsive, Fearful. Bonds: Poor. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Ernest Rutland, Male Human Ranger 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 11 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Pink pearl (140 gp).


Social Check DCs


Alexandre Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He has a long blonde beard with little hanging trinkets. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Shoemaker profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Walcott, Male Human Expert 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Guy Webley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey cloak and cross-gartered black stockings. He wears a top hat to cover his moderate length auburn hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Guy took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Guy Webley, Male Human Barbarian 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adelard was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Fighting, Optimist, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Adelard Clinton, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs

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