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NPC Generator

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Advanced [show]


Henry Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: Eccentric and domineering, Henry will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Shoemaker, Henry learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Shoemaker job and began his own company from there.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Religious, Job. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Henry Thackeray, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Trym Alston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear grey tank tops with green pants. His long brown hair reaches down to his waist. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insane, Selfish, Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Trym Alston, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)12 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Masterwork manacles. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Heward Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has styled his brown hair well, parting it to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich, Enemies. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Heward Ramsey, Male Human Monk 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Tailor.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Vance, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Malachite (4 gp). White opal (600 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Livingstone, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy golden beard and wild golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with music.

History: The child of a Laborer, who enjoyed hunting, Diggory was taken on many hunting expeditions. A freak accident while working with his Laborer father left him crippled. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Diggory Livingstone, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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