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NPC Generator

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Advanced [show]


Ralf Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism, Fighting. Flaws: Ugly, Mundane. Bonds: Guardian. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Ralf Charlton, Male Human Druid 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 18 (+4)13 (+1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: Deep green spinel (50 gp). Sard (60 gp). Golden yellow topaz (900 gp). Rose (60 gp).


Social Check DCs


Conrad Altham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears black painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His moppish white hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Conrad Altham, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His golden hair is knotted and matted. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Knight business at a young age. A gifted student he started as a Mason, but he got bored and became a Knight. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Guardian, Job. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

William Addington, Male Human Adept 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Bullseye lantern. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Justin Copeland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His hair is blonde and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Brewer, but he got bored and became a Weaver. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Slave, Job. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Justin Copeland, Male Human Paladin 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 4 Antitoxin. 4 Antitoxin. 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is renowned for his bright grey suits and hats. His hair is long and silver with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are likewise brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Locksmith, Miles learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Opinionated. Bonds: Job, Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Miles Quinton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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