Chad Bentham, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male usually wears his brown robe and has his trident always slung over his shoulder. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Chad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down.
Ideals: Optimist. Flaws: Ugly, Hedonist, Mundane. Bonds: Religious. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Dustin Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is singed and shortened. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Dyer profession.
History: Dustin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Dyer again; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 sp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Bernard Watson, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy black pantaloons and a brown scarf. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny aquamarine earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: When he was but 4 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Cook again; and he'd like to take his coworkers down a peg
Ideals: Athletic. Bonds: Rich, Job, Military, Immigrant. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Silver pearl (100 gp).
Wymar Northcott, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 8 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Tailor again.
Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +5
Possessions: 600 gp. White opal (1500 gp).
Theobald Kendal, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His brown eyes are slightly larger than normal.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Theobald hails from a village terrorized by gnolls. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his sister; and he has a rivalry with the church that dominates his actions
Flaws: Insane. Bonds: Religious, Enemies, Adventurer, Family. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!