Odo Ashton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His red hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Slave. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Moss agate (11 gp). Blue quartz (11 gp).
Nicholas Webley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
Possessions: 2000 sp.
Patrick Shelley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair is black and very short. His eyes are likewise green. His teeth are white and perfect.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Servant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Arnold Sutton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is dressed in a clean yellow cloak covering his clean studded leather, marred by teas. His hair is short and blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to settle down with his crush
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Citrine (20 gp). Hematite (6 gp). Lapis lazuli (6 gp). 8 Acid flasks. 8 Acid flasks.
Bernard Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered blue stockings. His long black hair reaches down to his waist. His eyes are hazel.
Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: He is a Jackalwere in disguise. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Family. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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