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Advanced [show]


Nicholas Ainsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nicholas was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Nicholas Ainsworth, Male Human Adept 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Coral (50 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Tim Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Tim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Ugly, Mundane, PTSD. Bonds: Poor, In love. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Tim Cholmondeley, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp.


Social Check DCs


Drogo Ramsay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a red coat. He is tall, broad shouldered and powerfully built. His silver hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He has achieved small success as a Blacksmith.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Disease, Hedonist. Bonds: Job, Family. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Drogo Ramsay, Male Human Commoner 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 1 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)10 (+0) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 12000 sp. Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Mason. He wears his golden hair up. His violet eyes peer out from beneath his deerstalker green hat.

Personality: He dislikes all the random violence that takes place in the north. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Athletic, Pacifist, Impeccable. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Roland Davenport, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Trey Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He has drifted from career to career and currently works as a Ploughman.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Eastoft, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. 1 Breastplate. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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