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Advanced [show]


Percival Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He is portly but not overly obese. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Percival was born on a far southern island where he grew up under the tutelage of his father, an expert Unemployed. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Ideals: Logical. Bonds: Job, Immigrant, Has a crush. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Percival Brandon, Male Human Expert 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: Sardonyx (40 gp). Coral (110 gp). Obsidian (13 gp). Emerald (500 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He wears his white hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Shy. Bonds: Attractive, Has a crush, Nature. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Ralf Denholm, Male Human Wizard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Odo Stanford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. He keeps his blonde hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Addict. Bonds: Poor, Adventurer, Immigrant. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Odo Stanford, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)6 (-2) 15 (+2)17 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Dalton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Logical. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Conrad Dalton, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 43 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Gerard Tinley, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1200 sp.


Social Check DCs

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