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NPC Generator

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Advanced [show]


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is golden. He has violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trym was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To be a Laborer again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Trym Hale, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item.


Social Check DCs


Gomory Hastings, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Racist, Insane. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Gomory Hastings, Male Human Warrior 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)8 (-1) 13 (+1)17 (+3)
Skills History +2, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Alexandrite (1400 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Conrad Paxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in white turtlenecks beneath a green coat with violet slacks. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Conrad was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up kukri and armor he uses now. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and to find somewhere to settle down

Flaws: Sensitive, Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Conrad Paxton, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 12 (+1)4 (-3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright white suits and hats. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Norman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic, Justice, Philantrophist, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Norman Ramsey, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Disguise kit. 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs


Hubert England, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light red in addition to tight pants. His moppish red hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: Born in the north his family was never financially stable. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Slave. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert England, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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