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NPC Generator

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Advanced [show]


Roland Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. With a patchy brown beard and wild brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He is greedy; and money/treasure

Flaws: Addict, Ugly, Impulsive. Bonds: Rich. Occupation: Mortician

Voice: American accent

Attributes [hide]

Roland Carlton, Male Human Cleric 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Just what you see.


Social Check DCs


Dustin Van Es, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: He got into the Navigator business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Addict, Fearful. Bonds: Job. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Dustin Van Es, Male Human Expert 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1600 gp. Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Middleton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple tan robe with yellow stripes complete with hood, and is pretty ugly. His brown hair is still thick. His eyes are blue and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Healer for hire.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Hedonist, Depressed. Bonds: Job, Nature. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Randal Middleton, Male Human Commoner 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Infernal, Dwarven
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp).


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white leather gloves, a white jacket, and tight pants. He has blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, Godfrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Revenge.

Ideals: Athletic, Disciplined, Justice, Gifted. Bonds: Attractive. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Godfrey Winchester, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: Guy was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Guy Dryden, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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