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NPC Generator

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Advanced [show]


John Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. He wears his auburn hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

John Hartford, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 2000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


Guy Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He carries a battered hand crossbow and tarnished longbow as well. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He worked as a nervous Map Maker and found it very stressful. He has achieved small success as a Map Maker.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Guy Shipley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


John Adley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears tan cloth garments or leather armor. He has no hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Tailor soon after.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Shy. Bonds: Family, Immigrant, Job. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

John Adley, Male Human Aristocrat 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 18 (+4)17 (+3)
Skills Investigation +5, Medicine +7
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries rapiers. His chestnut hair is braided into rings. His skin is flawless and his violet eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Poor, Nature. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Anderton, Male Human Aristocrat 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green deerstalker hat and green clothes. He keeps his long blonde hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Pacifist, Entrepeneur, Logical. Bonds: Religious, Rich. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Raymond Bentham, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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