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Advanced [show]


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Norman Clare, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Richard Barney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His black hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: He was born in the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Immigrant, Religious. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Richard Barney, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 6 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Draconic, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 cp. Moss agate (5 gp). Pink pearl (90 gp). Brown-green garnet (90 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs


Gilbert Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He wears a colorful flower in his golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Sculptor, who enjoyed hunting, Gilbert was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Wheatley, Male Human Rogue 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length red hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is lazy and tries to find solutions quickly.

History: Everard was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Everard Denholm, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Anthony Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his quarterstaff. He is an epitome of beauty. He has done his best to style his black hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He struck the Sage job and began his own company from there.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wants to open a new tavern

Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Anthony Radcliffe, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Banded agate (14 gp). Moss agate (14 gp). Red spinel (70 gp).


Social Check DCs

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