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NPC Generator

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Advanced [show]


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a black costume with the symbols of the four houses of cards on his torso. His chestnut hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Racist, Impulsive. Bonds: Nature. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Trym Oakley, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 10 pp.


Social Check DCs


Guy Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. With bright silver hair and a scraggly beard. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sellsword father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Guy Darlington, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 9 (-1)17 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (15 gp). Aquamarine (900 gp).


Social Check DCs


Anthony Langdon, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Architect. He is muscular with a powerful set of arms. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Architect soon after.

Motivation: Further expansion of business; and he is wracked by social anxiety

Flaws: Insomniac, Fearful. Bonds: Job, Immigrant, In love. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Anthony Langdon, Male Human Warrior 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Rhodochrosite (14 gp). Sardonyx (70 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Richie, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is brown and curly. He has a tattooed face.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Cook, Ernest learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He struck the Cook job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: Attractive, Immigrant, Job. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Ernest Richie, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)16 (+3) 12 (+1)8 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. Silver pearl (100 gp). Chalcedony (30 gp). Red garnet (100 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries maces. He wears a Stetson hat to cover his moderate length silver hair. He has a dull look in his hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Bounty Hunter.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Poor. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Huxley, Male Human Sorcerer 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)17 (+3) 10 (+0)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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