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NPC Generator

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Advanced [show]


Theobald Westcott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Theobald Westcott, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Randal Morley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown armored body suit, with a simple black line shooting up and back down. His long chestnut hair is drawn into a two foot long braid. His fierce green eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Immigrant. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Randal Morley, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)6 (-2) 14 (+2)16 (+3)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: He got into the Sellsword business at a young age. His childhood dream was to be a Baker, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Philantrophist, Professionalism. Bonds: Job, Guardian, Family. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Brownrigg, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp. Eye agate (15 gp). Brown-green garnet (70 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Tim Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his black hair up. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Tim Garfield, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 17 (+3)18 (+4)
Skills Athletics +2, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. His auburn hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Darby, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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