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Advanced [show]


Geoffrey Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Immigrant, Rich, Family. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Beverly, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. Banded agate (14 gp).


Social Check DCs


Nicholas Kirby, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has wavy brown hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Opinionated. Flaws: Ugly. Bonds: Guardian, Nature, Slave. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Nicholas Kirby, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. He wears a feathered hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Herbalist, but he was a colossal failure. He has worked as a Sculptor like his mother before him.

Motivation: Human compassion; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Sensitive, Racist. Bonds: Job. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Hunter Beitz, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)6 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Hedonist, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Patrick Ainsworth, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (50 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Arnold Burton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in blue turtlenecks beneath a tan coat with green slacks. His chestnut hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west to a Apothecary, Arnold learned a great deal about his mother's area of expertise. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Apothecary.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Arnold Burton, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 4 Alchemist’s fire. 2 Smokesticks.


Social Check DCs

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