Charles Clifton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Tim Everly, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his kukri ready. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Tim was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. 2 Antitoxin. 4 Holy water.
Raymond Compton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He is portly but not overly obese. His white hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north his family was never financially stable. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Secretive, Fearful, Depressed. Bonds: Slave, Poor. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Arnold Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear tan clothing when he does not wear armor. He wears a top hat to cover his moderate length red hair. He has several tiny aquamarine earrings on each ear.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Dyer business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Joker. Flaws: Impulsive, PTSD. Bonds: Rich, Job, Enemies. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Heward Alston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His brown hair is heavily combed to the left. He has several tiny amber earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.
History: He got into the Bricklayer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Bricklayer soon after.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Bonds: Attractive, Rich, Religious, Job. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
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